![]() The dampers on a car give us further adjustments to control the mass of the car. So if you're running on a bumpy track, the tire will just skip over bumps instead of keeping contact with the ground. This gives us faster chassis movements, but will reduce the amount of travel of the tire. This means that if your springs are stiff most of the energy from the chassis will be absorbed by the springs. TheĮnergy created from the chassis goes through the springs before affecting the tires. This energy is absorbed by the springs on the car. When the mass of the car moves it creates energy. What we want to do is to control this movement. The car has a mass that wants to move around depending on what direction you want to go. ![]() When you turn left the weight goes to the right and the opposite. When you accelerate all the weight transfers to the rear. When you brake a car at high speed all the weight transfers to the front of the car. It is a game of “Where does the weight go?”. Sections 2.1.0-2.3.4 are specific for Live for Speed. Sections 1.1.0-1.5.1 are general to all racing games. To understand most of the information in this guide you must first have some basic information on how things work.
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